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Definitions
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22.1Grounding the ball
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22.2Picking up the ball
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22.3Ball grounded by an attacking player
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22.4Other ways to score a try
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22.5Ball grounded by a defending player
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22.6Scrum, ruck or maul pushed into in-goal
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22.7Restarting after a touch down
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22.8Ball kicked dead through in-goal
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22.9Defending player in in-goal
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22.10Ball held up in-goal
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22.11Ball dead in in-goal
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22.12Ball or player touching a flag or flag (corner) post
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22.13Attacking infringement with scrum sanction
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22.14Defending infringement with scrum sanction
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22.15Doubt about grounding
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22.16Infringements in in-goal
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22.17Misconduct or unfair play in in-goal
22.16 INFRINGEMENTS IN IN-GOAL
All infringements in the in-goal are treated as if they had taken place in the field of play.
A knock-on or a throw forward in the in-goal results in a 5-metre scrum, opposite the place of infringement.
Sanction: For an infringement, the mark for a penalty kick or free kick cannot be in the in-goal. When a penalty kick or free kick is awarded for an infringement in the In-goal, the mark for the kick is in the field of play, 5 metres from the goal line, opposite the place of infringement.