20.4 THE TEAM THROWING THE BALL INTO THE SCRUM

(a) After an infringement, the team that did not cause the infringement throws in the ball.

(b) Scrum after ruck. Refer to Law 16.7.

(c) Scrum after maul. Refer to Law 17.6.

(d) Scrum after any other stoppage. After any other stoppage or irregularity not covered by Law, the team that was moving forward before the stoppage throws in the ball. If neither team was moving forward, the attacking team throws in the ball.

(e) When a scrum remains stationary and the ball does not emerge immediately a further scrum is ordered at the place of the stoppage. The ball is thrown in by the team not in possession at the time of the stoppage.

(f) When a scrum becomes stationary and does not start moving immediately, the ball must emerge immediately. If it does not a further scrum will be ordered. The ball is thrown in by the team not in possession at the time of the stoppage.

(g) If a scrum collapses or lifts up into the air without sanction a further scrum will be ordered and the team who originally threw in the ball will throw the ball in again.
If a scrum has to be reformed for any other reason not covered in this Law the team who originally threw in the ball will throw the ball in again.