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Definitions
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13.1Where and how the kick-off is taken
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13.2Who takes the kick-off and restart kick
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13.3Position of the kicker’s team at a kick-off
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13.4Position of the opposing team at a kick-off
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13.5Kick-off of 10 metres
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13.6Kick-off of under 10 metres but played by an opponent
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13.7Kick-off of under 10 metres and not played by an opponent
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13.8Ball goes directly into touch
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13.9Ball goes into the in-goal
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13.10Drop-out
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Definitions
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13.11Delay in drop-out
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13.12Drop-out incorrectly taken
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13.13Drop-out must cross the line
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13.14Drop-out goes directly into touch
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13.15Drop-out goes into the opponents’ in-goal
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13.16The kicker’s team
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13.17The opposing team
13.13 DROP-OUT MUST CROSS THE LINE
(a) If the ball does not cross the 22-metre line, the opposing team has two choices:
To have another drop-out, or
To have a scrum at the centre of the 22-metre line.
They throw in the ball.
(b) If the ball crosses the 22-metre line but is blown back, play continues.
(c) If the ball does not cross the 22-metre line, advantage may apply. An opponent who plays the ball can score a try.