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The Laws of the Game apply to the ten-a-side game, subject to the following variations:
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Law 3: Number of players – the team -
Law 5: Time -
Law 6: Match officials -
Law 9: Method of scoring -
Law 10: Foul play -
Law 13: Kick-off and restart kicks -
Law 20: Scrum -
Law 21: Penalty and free kicks
LAW 20: SCRUM
DEFINITIONS
Amend 2nd paragraph:
A scrum is formed in the field of play when five players from each team, bound together in two rows for each team, close up with their opponents so that the heads of the front rows are interlocked. This creates a tunnel into which a scrum half throws in the ball so that front row players can compete for possession by hooking the ball with either of their feet.
Delete paragraphs 10 and 11.
20.1 FORMING A SCRUM
Amend
(e) Number of players: five. A scrum must have five players from each team at all times. All five players must stay bound to the scrum until it ends. Each front row must have three players in it, no more and no less. Two locks must form the second row by binding together so that their heads are between a prop and the hooker.
Sanction: Penalty kick
Delete
Exception
20.10 ENDING A SCRUM
Amend:
(c) No player in the scrum may unbind to play the ball. Sanction: Penalty kick