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The Laws of the Game apply to the ten-a-side game, subject to the following variations:
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Law 3: Number of players – the team -
Law 5: Time -
Law 6: Match officials -
Law 9: Method of scoring -
Law 10: Foul play -
Law 13: Kick-off and restart kicks -
Law 20: Scrum -
Law 21: Penalty and free kicks
LAW 9: METHOD OF SCORING
9.B CONVERSION KICK
9.B.1 TAKING A CONVERSION KICK
Amend
(c) The kick must be a drop kick.
Delete (d)
Amend
(e) The kicker must take the kick within forty seconds of a try having been scored. The kick is disallowed if the kicker does not take the kick in the time allowed.
9.B.3 THE OPPOSING TEAM
Amend
(a) All the opposing team must immediately assemble close to their own 10-metre line.
Delete (b)
(c) Delete 3rd paragraph \“When another kick is allowed.......\”
9.B.4. EXTRA TIME – THE WINNER
In extra time, the team that scores points first is immediately declared the winner, without any further play.